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LearnINN Playlist - Innovation in Youth Work

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LearnINN Playlist - Innovation in Youth Work

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This Learning Playlist guides you through the key steps of the Design Thinking process:

  • Empathise
  • Define
  • Ideate
  • Prototype
  • Test
It is framed within the context of youth work and innovation.
As you progress through the activities, you will explore how a Human-centred design, digital tools, and creative collaboration can help tackle real challenges in your work.

Completing this playlist and collecting at least 4 thematic badges will earn you the final recognition badge for your active learning about innovation development in the field of youth work. .

This Learning Playlist is part of the KA2 Cooperation Partnership project Learn INN, supported by the European Union’s Erasmus+ programme.




Activités à compléter

Complete the following activities, earn badges and you will see your playlist progress updated
Training on innovation development in youth work
Facultatif
Durée inconnue
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Contenu

20 youth workers are invited to take part in the international training course, which aims to increase competences to innovate in the field of youth!

What can you expect?
  • Increased knowledge of A.I tools to be used in creation of youth work personas, idea brainstorming, validation and prototype creation.
  • Understanding of digital transformation importance
  • Skills and tools to run A.I.-assisted Innovation Sprints locally
  • Skills to support others in implementing their Innovation Sprints
  • Increased knowledge about innovation funding opportunities locally and internationally.

Preliminary Training programme

Programme of the training course


To get your first Open Badges, share one moment from the introductory activities that helped you feel more connected or curious about others in the group.

This training activity is part of the KA2 Cooperation Partnership project Learn INN, supported by the European Union’s Erasmus+ programme.




Get activity badge

Innovation Connector Get this badge

I earned this badge by actively engaging with fellow participants during the opening sessions of the training course on innovative mindset development. I contributed to building a collaborative atmosphere by sharing about myself, listening to others, and finding common ground. Through open dialogue and playful interaction, I demonstrated interpersonal openness, curiosity, and a readiness to co-create learning.

This badge is part of the KA2 Cooperation Partnership project Learn INN, supported by the European Union’s Erasmus+ programme.

Tâches
Tâche n°1
Preuve vérifiée par : un organisateur de l'activité
Share one moment from the introductory activities that helped you feel more connected or curious about others in the group.
(You can write it down or upload a photo with a short reflection.)
Human - Centered Design Thinking
Obligatoire
6 heures

Compétences

ESCO
#innovate
ESCO
#innovate
EntreComp
#Be innovative
ESCO
#seek an innovative current practice
ESCO
#build craft prototypes
ETS-TR
#Choose and designing appropriate methods for collecting, interpreting and disseminating information (data, resources, findings, etc.)
ETS-TR
#Where applicable, includes the community’s needs in the programme design
ESCO
#demonstrate empathy
#Aiming at reaching educational aims by using specific ways and methods that encourage creativity, problem solving, ‘out-of-the-box’ thinking, in different environmental aspects
ETS-TR
#Facilitates problem solving
#Aiming at reaching educational aims by using specific ways and methods that encourage creativity, problem solving, ‘out-of-the-box’ thinking, in different environmental aspects
ETS-TR
#Enables participants to be creative and think out of the box
ESCO
#brainstorming ideas
#Openness to using different ways and methods to encourage creativity, problem solving and ‘out-of-the-box’ thinking
ETS-TR
#Understands the impact of Artificial Intelligence on choosing learning objectives when using online platforms for learning
ESCO
#innovate
ESCO
#build craft prototypes
#Aiming at reaching educational aims by using specific ways and methods that encourage creativity, problem solving, ‘out-of-the-box’ thinking, in different environmental aspects
Activités : 6
Débuté : 13
Playlist terminée : 11
Temps à compléter : 13 heures 30 minutes
Partager :

Organisateurs

Nectarus

Badge issuer recognized with

Badgecraft héberge et développe cette plateforme avec les principaux organismes d'éducation. La première version de cette plateforme a été cofinancée par Erasmus +, programme de l'Union européenne. Contactez-nous à : support@awero.org
Plateforme
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Cofinancé par Erasmus+, programme de l'Union Européenne
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